SpinVector Products
All SpinVector products are developed internally with proprietary technologies and with the support and contribution of internationally relevant partners. The products have many applications and can be customized to the needs of the single project. For some products, a specific page is available with more information (click on the corresponding picture or ellipsis sign), otherwise, it is possible to ask SpinVector directly using the Contacts page.
Videogames
SpinVector was born and continues to be a videogame developer for the itnernational market. The technology developed by SpinVector provides excellent performance and total quality in each and every version: the supported platforms include PC, consoles, handheld consoles, smartphones and PDAs. The partnership with high-level international companies and the scope of realizing breathtaking visuals brought SpinVector to develop a sophisticated technical profile which can be now used successfully in other fields as well. […]5D Interactive Cinema
SpinVector adds a new, amazing dimension to 3D cinema: interactivity!
Three-dimensional interactive applications for entertainment or scientific purposes
are now possible: large stereoscopic screens for graphics and high-tech interaction systems
are handled in real-time through SpinVector's software technology. […]
AR Holograms
Woman's hand reaching out
Woman reaching out: wireframe-butterflies are visible
Woman reaching out towards virtual butterflies
Hand reaching out towards virtual butterflies
AR Holograms Hall
The cutting-edge product from SpinVector's research: science-fiction becoming reality. The walls disappear and the users are projected elsewhere in space and time: they keep seeing each other in the new environment and they can even interact with the surrounding holograms — a unique experience and an irresistible novelty! […]Life-Size Games
"Life-Size" Video Games allow groups of people to interact naturally with real-time computer-generated projections. They are fit to outdoor and indoor environments of any size and ensure immediate fun that can be experienced by a wide audience including passionate players, casual gamers and non-gamers ranging from kids to adults. […]Mega-Zoom
A compact installation that suitable for museums and school labs. It's made of an interactive plastic model and a big screen. The plastic model represents an actual geographic area that can be augmented with dynamic maps (e.g. historical, social, hydrographic, faunistic, etc.).
Stereoscopic 3D Cinema
Cinema 3D is always a relevant attraction, good for any audience, even if quite numerous. SpinVector's 3D movies, reeled live or made in computer-graphics, are always very effective: objects can even appear as near as a few inches or very far away "inside" the screen. […]Portable 3D Cinema
To add value to events, shows, exhibits and booths, SpinVector designed a compact hardware/software solution for stereoscopic 3D projection in time-bound and space-bound situations. The compact 3D projection system is even fit for the typical 10x10' booth with an optimal 3D view on a 7' screen with the spectacular fidelity of 5.1 Dolby Surround sound.AR-scope
Woman's hand reaching out
Woman reaching out: wireframe-butterflies are visible
GPS Applications
Mobile applications and games based on GPS-enabled devices and developed specifically for the location they are destined to.From treasure hunts in a park (like the one in Villa Torlonia) to wi-fi enabled products and broad-extension games. The single mobile units can be linked together peer-to-peer or through a dedicated server.