SpinVector Video Games

Eva Tharr fighting a monster in V-Space Eva Tharr fighting a monster in V-Space Detail from Detail from "DroneZ XL" concept art Ciro the dinosaur looks around before jumping Ciro the dinosaur looks around before jumping Ciro the dinosaur before melting lava Ciro the dinosaur before melting lava A starship through the asteroids' belt A starship through the asteroids' belt A starship through the asteroids' belt A starship through the asteroids' belt A starship through the asteroids' belt A starship through the asteroids' belt A starship through the asteroids' belt A starship through the asteroids' belt
SpinVector is a developer of video games for the international market. The base technology underlying SpinVector games has been developed with the active support of Intel and Nvidia: two companies that helped SpinVector's programmers to optimize the code and to boost performance. The work done has been rewarded with OEM products distributed worldwide; lately, SpinVector added support for more platforms and the integration with a more refined development system that includes all aspects of production: from concept art to 3D modeling. Supported platforms include PC, consoles, handheld consoles, 3D PDAs and smartphones- SpinVector is an official Microsoft developer (Xbox and Xbox 360) and Sony developer (PSP).
Many of the installations realized by SpinVector are related to common video games, the difference being mainly the kind of hardware used for controls and graphics. Everything about fun and entertainment, instead, is loyal to the "video game" concept, even if it's often combined with cultural or scientific contents.
All SpinVector products, then, owe a lot to the technology and experience developed in the video games field in which high quality and superb performance are mandatory on consumer-class hardware systems. This allowed SpinVector to develop an extremely sophisticated technical profile that adapts easily to many different fields.